[default]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 0.1                              ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[default10]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 10                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[gradient]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = on ;off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_gradient.dds ;fx_sun.tga
 
[gradient1]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.060, 0.040, 0.100, 0.080, 0.040, 0.040
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = on ;off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_gradient.dds ;fx_sun.tga
 
[moon]
        blend_down_time                  = 10000                             ;(ρεκ)
        blend_rise_time                  = 10000                             ;(ρεκ)
        blend_time                       = 100                             ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.5
        gradient_radius                  = 0.1
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient_02.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.03
        sun_shader                       = effects\moon
        sun_texture                      = fx\fx_moon.tga
 
[sun_rise]
        blend_down_time                  = 300                              ;(ρεκ)
        blend_rise_time                  = 300                              ;(ρεκ)
        blend_time                       = 0.1                              ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.9
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.03
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_rise.tga
 
